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The Ultra-Newbies "What do I do NOW???!?!" Beginners Guide:


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Printing those out pronto

Looks good here Stormy, looks great in fact

June 23, 2011 07:25 am


Oh...just saw this in another thread a couple down. Dunno who put it together, but it wasn't me. Watch and learn, chilluns:
June 23, 2011 07:42 am

Warren Michaels

Sounds good thanks.

June 24, 2011 11:55 pm

Dayton Raylene

I'm so new and this completely helped!

Thank you :)

July 14, 2011 01:17 am


Yer welcome. Glad it helped. Feel free to shoot me a mail if ya get confused or stuck on somethin'...

July 14, 2011 01:33 pm


Monthly bump and stuffs. Now I got a suggestion for you Stormy too while I remember it.

For the newbies who read this...There are a few people who WILL help new people, ask around. You aren't alone. Remember this. Out of character, you can approach anyone for help, the chances are they will offer some help or advice.

August 05, 2011 12:14 pm


Killian...ya stop to think...and ferget to start again?? *Waits for the suggestion...*

And while we're waitin' on Killian to remember what he forgotted to mention last time...

Anybody have any newbie related questions or tips they'd like to see addressed here next?

And, as always...dun hesitate to shoot me a mail if ya need help right away-ish. I dun bite. Too hard. And I've had my rabies shots recently...I promise.

August 23, 2011 04:01 pm


Hi Folks :)

Firstly, sorry if this is totally in the wrong place, I'm still getting my barings. Secondly, thanks for the above - very helpful!

Ok, my question - is there any sort of "face claim" procedure for profile pics/character descriptions? I know some RP sites have their players choose actors/musicians/models for their characters and then there's a thread detailing who's claimed who, so was just wondering if there's anything like that here or it's more of a free for all.


August 25, 2011 04:34 pm


Good question, actually. But, no...there's no official "Dibs system" on profile images. I think there are currently a handful of Sarah Michelle Gellers running around a'la Buffy, and I've seen several of the same anime character as well.

That's not to say those who use such images here first dun sometimes feel a bit *coughREALLYcough* proprietary of "their" character image. I suggest ya NOT use Amy Lee from Evanescence...

The more "popular" the public figure though, the more likely you'll be sharing the images with another player. Same goes for deviantArt-type images...the closer to Page 1 on the subject search, the more likely others have already found the image too.

So,'s a "free for all"...if anyone gives ya guff about using "their" image,'re bluffing if they say ya can't use it too. But, I'd rather be unique, so I'd prolly change if an older player has already laid "claim" to a particular face.

August 26, 2011 04:11 am

BlackRose of the Fallen

One question that I would like answered for us NOOBs, (and I would rather not figure this out the hard way): how long must you be inactive in order to become a victim of the "Red Death"?

August 26, 2011 12:35 pm


There used to be a handy-dandy chart floating around...still might be too, but I can't seem to find it right offhand...

But, up to Rank 7, you go "Red Death" after 7 days of inactivity. So, log in at least once a week and yer good to go...

August 26, 2011 02:34 pm

BlackRose of the Fallen

Gotcha. Thank you. ^-^

August 26, 2011 03:08 pm


Ok, that we're moving along in trying to solve the problem of New Crew Creation, I think now would be a really good time to address the issue of why it's so hard for newbies to get into already existing Crews.

From a newbies perspective,'s frustrating. You have most likely come from a game where gangs/crews/alliances are easy to get into. But, then again, a lot of other games with crews do have level/skill/age requirements as well. Crews want the best fighters in case of wars, bottom line.

Another consideration is that a Leader has to decide who will fit into their "family" well. You may have a really good may be really friendly...but if you clash with other members, or for some other (sometimes innocent) reason, you just don't "fit in", it's just not going to work. Crews need to run like "family".

This is a text-based game that runs heavily on the Role Play aspect. As such, it is not unreasonable for a Leader to expect SOME level of RP'ing from prospective members. It's also not unreasonable for Leaders to expect that you be active in their Crew. Dead weight is just that...dead weight. You want to just sit around and RP and mail all day? Then, why did you even want to join a crew in the first place? To sit around and hang out in the crew forums?

You want to be heard and want us Old Guard to listen to your frustrations and start taking you into our Crews? Well, it works both ways. Crew Leaders want the best. This is a war game. We understand everyone starts at the bottom, but we also expect you to work a little bit and not be a liability to the rest of the Crew if war breaks out. If you aren't willing to even put out a smidgen of effort in your contact mails to your prospective Leader, why should they consider you? If you are "blanket" searching for a crew, you've already earned 1 strike. Now, I must note here for the current Leaders: This is usually common accepted practice in most other games, and well...there's nothing anywhere here in the Realm that would clue in a new player that we frown on that here. Ok, back to what I was saying. You, the prospective new crew member, have to "sell" yourself. This is just like a Job interview. You have the burden of proving why the crew you are seeking entrance to just cannot operate without you.

Seems like too much work? Well...I'm sorry, is work. You want an "easy button" and a free pass into someone's crew? Why? I'm not being snide here. You need to ask yourself this question. "Why do I want into this crew?". Different people will have different answers to that...there is no "right" one. But, you do need to think about it.

The next thing you need to understand is this: Leaders are busy. They have these thing called Real Lives. DO NOT get pissy if you send them a mail, and they do not answer you rightafrakkingway. In fact, do not be surprised if it takes over a full day to hear back from them. Do you KNOW how much mail a Leader gets a day? Lets just say that the Realm mailman needs a raise. of the prime qualities to have in the Realm is patience...the other is a willingness to learn and be taught. We understand that you are a newbie, and don't know much about the Realm. But, if you get snotty and demanding, you've already earned a strike against you.

Another thing is that "jumping around" is viewed as very poor form, and will most likely find your character bounty killed, so be VERY sure that you and the Crew you want to join are going to be a good fit together.

Remember, the Realm is a very unique place. I've said it before and I'll say it again: Whatever games you've played in the past, whatever "expectations" you have about things here? Drop them in a deep, dark bottomless pit and forget about them. This is not your standard "clickmonkey" game. You have got to have some level of communication skills if you want to be part of a Crew. You have to be able to show that you will be a good addition to a Leaders Family, and not just upset the apple cart. You bear a certain level of responsibility in finding yourself a home.

And, you have to understand, that...Leaders have their rules for good reason. If you choose to open a Crew at some point, you too will be afforded this right.

So, in an effort to help you newbies who are in search of a new residence, I've put together this list of things to do, and things not to do. I hope this helps bridge some of the gap between the Young Bloods and the Old Guards:

1) When making your "first contact" mail, most Leaders would like to see this done out in Role Play. You don't have to be a screen writer, but a few sentences would be really helpful. They want to know who you are, in character. This means, no "chat speak" and no "one line" mails.

2) You may be referred off to a Crew Recruiter. Treat this person as you would the Leader. They are the person the Leader has appointed to "screen" new recruits, and they will make the decision as to if you are fit or not.

3) Each Leader has their own set of Crew Rules. It is not unreasonable for you to request to see these rules, provided you do so respectfully. Do not argue about rules you do not like. Crew Leaders have made these rules for their own reasons, and arguing will not help your case. If you do not agree with certain rules, do not join their Crew. It would end badly for you if you do, and then later decide to go against those rules. Simply politely tell the Leader or Recruiter that you've changed your mind, and move on to the next Crew.

4) If you get into your first choice, congratulations. If not, will be disappointed. But, think of it this way: Do you really want to be in a home where you just don't fit in? Move on, and repeat the process. Do not get discouraged. Some Crews just aren't accepting new members and others are looking for specific types of characters. Again, if you don't meet their requirements, you'll never really feel "at home" with them anyhow.

5) If you simply cannot find a Crew who will accept you, well...yes, this is tough, but don't lose heart. You don't need a crew. Yes, you can't do certain things, like kill Red Death characters or place or accept bounties, but...there is another option now open to you: Opening your own crew. This is going to be addressed in the upcoming Guide on Crew Creation changes some of us are currently working on.
August 29, 2011 01:58 am

A J Stephens

Don't forget to mention when doing the daily city searches, is best to do them one at a time instead of bulk. Everyone that has been here for awhile knows that is very helpful in a few ways.

August 29, 2011 03:51 am


Um stupid ish question. How do you become in a 'Union' with someone and things like that?

very vague but im confused x

August 31, 2011 09:45 am
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